![]() ![]() Judging by the portraits, the blue environment map (hunterenv03) goes to the blue skin, and the purple environment map (hunterenv04) goes to the purple skin. The alpha channel has been separated and is displayed below. There are four texture files present with the leveled skin name pattern, although one of them appears black when forced onto a wall. The alpha has been channel separated and is displayed below. The character Hunter has additional skins in LINKFILE.LNK with numbering that follows the pattern of other unlockable skins (which is 00 through 04 appended to the end) despite not being a playable character in the single-player campaign. Longname "Dan Haigh's Malevolent Cathedral" arena files with information for maps and gamemodes that aren't actually present in the game such as Malevolent Cathedral, another map by Dan Haigh, who designed House of the Desolate. ![]() The map seems fully functional, so it's unclear why it was scrapped, as it only seems to lack a thumbnail Similarly, the third arena in Arenas of Pain where the Vadrigar is first fought was to become an arena for Single-Weapon deathmatch. ![]()
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